After 8+ Years Indie MMORPG Ship of Heroes Launches With Day 1 Peak of 100 Players

Ship of Heroes Finally Sets Sail After 8+ Years, Launches to Modest Start

Ship of Heroes, a superhero MMO developed by indie studio Heroic Games over eight years, has launched on Steam. Positioning itself as a spiritual successor to City of Heroes, the game offers a new setting for fans of the genre to explore. While the launch is a significant achievement, the game’s graphics appear dated for a 2025 release. It utilizes a buy-to-play model with a subscription, priced at $59.99 and a subscription model, targeting a dedicated audience rather than mass-market appeal.

The game’s release comes at a time when new superhero MMOs are scarce. Established titles like Champions Online and DC Universe Online are still active, but fresh contenders are rare. Its initial Steam performance saw a peak of 100 concurrent players, which the developers see as a foundation for gradual growth rather than instant popularity.

Key Features at Launch:

  • Open-world hub: The FHS Justice, a spacious sci-fi city within a generation ship.
  • Flexible character creation: Classless system allowing players to combine magic, tech, and mutant powers.
  • Diverse PvE content: From solo quests to group raids, with achievements and early meta-game elements.
  • Economic activities: Resource gathering, crafting, and trading options for players who prefer economic gameplay.
  • Monetization: Buy-to-play with a subscription; no cash shop.
  • Guild system: Tools for large guild formation, offering early players opportunities to establish leadership and influence the community.

Heroic Games emphasizes fostering a positive community. The upfront purchase price and subscription are intended to deter bots and disruptive players, while providing a stable revenue

Futher reading

Verified by MonsterInsights