If you play as a tank in Overwatch 2, you might feel more like a heap of sponges than a solid, armoured barrier, as noted by director Aaron Keller. He states this isn’t just an assumption – it’s supported by the data. As such, he discusses potential solutions the team is weighing up.
Despite many changes to tank gameplay seeing a generally positive response, Keller acknowledges that more improvements are needed. The development team must decide whether to implement wider, systemic changes to the tank role or focus on refining individual characters. The likely outcome is a combination of both, with a planned update aimed at boosting tank durability and fine-tuning specific hero character traits.
The release date for this update is uncertain at this time, but Keller suggests it could coincide with mid-Season 11 or the start of Season 12. Until then, players interested in learning more about the proposed changes and their implications for hero balance are encouraged to check out the developers’ blog.