Craving further insights into Dune: Awakening? Perhaps an official release date? Sorry to disappoint, but we are giving you screenshots instead, and your options are simple: do nothing and appreciate it, or indulge in the mesmerizing images. So, that’s three alternatives for you.
The displayed images essentially encapsulate all the rudimentary actions of the game. They include a glimpse of a slow blade attack overcoming an adversary’s shield, literal spice blows that players will competitively engage in, shared spaces where players can assemble and barter, an array of base modifications provided, and of course, the ubiquitous sand worm. Always the sand worm, an element you must never disregard.
Conceptual images of a groundcar have also been released. This will be the initial vehicle that players can construct and equip with added modules. Despite these enhancements, it’s important to note that it will “never outrace the worm.” Are you keeping the worm in mind? Good, because it’s all about the worm.
The highlight of the newsletter lies in the acknowledgment of the survival-themed MMO’s utilization of Nvidia DLSS 4 technology and its responses to multiple queries from players. Among these responses is the reiterated assurance of the provision of PvE gameplay and assertions that activities like gathering in the FFA PvP Deep Desert during PvE are indeed feasible. Moreover, a confirmation is given that rare resources are scattered across diverse biomes. Finally, a promise is made that players can attract sandworms, but they will not have the ability to directly control or summon them.
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