Beyond doubt, it can be a little bewildering when an MMORPG begins stirring its hype. This can be exacerbated when the MMORPG, like Stars Reach, is more sandbox-themed and every new detail seems opaque. Though Raph Koster and the Playable Worlds crew have been sharing design philosophy decisions, highlights of abilities, and having a blast with content creators, it’s understandable if players are asking “Great, mining is possible, but what’s the gameplay really about?”
Answering that reasonable query, Koster contributes a comprehensive blog post.
The post outlines that Stars Reach isn’t a small-scale survival game but a fully-fledged MMORPG. It promises a shared universe hosting thousands of players and planets. Players can choose from eight different human appearances. Though all human, these character designs can be substantially diverse, with a “sasquatch-ian” being one example. As this is an “RPG”, players also fine-tune their individual style and attributes.
The universe is made up of thousands of planets and the creators label it as “the most alive game world to date.” The game evolves with the seasons and produces undiscovered planets over time, running independently of the players’ presence. You can even drive a species to extinction and then restore it with their DNA.
So, what’s the gameplay involves? Essentially, leaving your footprint.
You can engage in various activities like setting up a business, farming, engaging in combat, being an entertainer and even create and monetize your own maps. As per Koster’s explanation, this kind of “typical session”.
This implies progress through skills, collaborating with others, establishing governing regulations for planets, and more. No true “endgame” exists. Instead, you can engage in various types of PvP encounters, creating an almost “never-ending” senior player experience.
The blog excellently depicts the complete structure of the game.
Despite the post’s thoroughness, my enthusiasm for Stars Reach is under control. While the title and all its previews have been enthralling, therecent plan for a Kickstarter campaign, after explicitly stating it wouldn’t rely on that sort of funding, has stirred up some caution. I’m eagerly waiting to learn how much the creators are asking from the players to “finish” the game’s development.
Even though I believe Stars Reach could revolutionize the MMORPG genre, it’s advisable to keep expectations realistic to avoid potential disappointment.