According to MWM, the engine overhaul brings subtle yet transformative optimizations for City of Titans, including a revamped rendering system and performance boosts that have already doubled frame rates for smoother visuals. Smaller touches, such as refined cityscapes and animation tweaks, are also in the mix.
Critically, the studio emphasizes that finalizing the UE5.6 integration is the key hurdle before testing online functionality. “We’ve prepared a new server and development environment,” the team explains. “Once the 5.6 build is stable, we’ll start merging components designed for multiplayer—many of which are already waiting in the wings.”
While no specific deadlines were shared, MWM acknowledges progress has been slower due to real-world obstacles faced by its volunteer developers. For now, players can track further details in the full Q2 update.