MMOBomb

Exciting Alpha Preview of New Pirate MMO Crosswind

Having viewed various streams and clips of Crosswind, I’ve been quite impressed. This free-to-play open world survival MMO, set in a supernatural Age of Piracy, is currently in closed alpha — yet it already appears remarkably polished.

What caught my attention first was the game’s overall stability. Even as an alpha version, it runs more smoothly than many fully released games. I didn’t encounter any significant bugs, frame drops, or hiccups that often affect early tests. Visually, Crosswind delivers a sharp and immersive experience, and I appreciate the clean design of the UI.

Most crucially, the combat seems robust. Enemies have identifiable attack patterns, making battles feel deliberate and skill-based. Observing early boss fights, the pacing felt tense yet fair.

Another noteworthy aspect is the game’s emphasis on player convenience. With features like fast travel, universal storage, and clear quest markers, Crosswind appears to minimize unnecessary grind, allowing players to explore and craft without feeling encumbered.

Finally, the world feels vibrant and thematically consistent. I enjoy the supernatural twist on pirate lore, featuring undead foes, haunting landscapes, and ghostly storms. The survival mechanics, including crafting and shipbuilding, seem intricate yet accessible, maintaining just the right amount of complexity to keep players engaged.

While I haven’t had a chance to play it hands-on, I don’t see this game as another doomed MMO. Crosswind reminds me of pirate New World or a more ambitious version of Sea of Thieves, but in a positive light. I’m eager to try the game myself and will certainly keep an eye on its development.

Futher reading

Verified by MonsterInsights